JODI's downloadable game SOD, similarly feeds on code and pre-existing programming that hybridise the worlds of gaming, programming and art in an inscrutable way. SOD is presented as a pull the trigger, knock'em down, skill-requiring computer game. In fact the root code has been cannibalised from the very popular and mindlessly violent 3-D Quake game. Like Quake, SOD has elements of a shooting gallery, except with SOD you find yourself shooting in a minimalist art gallery. In the game the player assumes an abstract and variable shape situated in a 3-D black and white environment that looks like a Constructivist museum exhibition. Now and then a German injunction of "Achtung! Stehen bleiben! " plus gunshot averts one to the potential presence of fascist predators. The rest of the action consists of arcane arcade commands whereby one's abstract avatar can shoot at various painting, and or scuttle about the 3D space. Neither action really resulting in any understandable or final outcome. It's the degree zero of gaming.